Bug: Vecna's Audio Appears Duplicated in PTB
Bug #634
Vecna's Audio Appears Duplicated in PTB
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Vecna's sound effects are duplicated in audio, but other game sounds are not.
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| Expected Result: |
The sound should be heard quieter.
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
Hello, good morning/afternoon,
I would like to report that Vecna in the PTB has the killer's audio "duplicated," which makes it complex to listen to. Perhaps untrained ears won't notice the issue, but people who have worked with audio, such as sound editors or music producers, will spot it immediately.
I have made 2 live recordings with a decibel meter on the right side that shows the game's process without touching or increasing the Windows or game volume—one with a Kaneki chase and another with a Vecna chase in the PTB itself during a private match. You will notice when Vecna's match starts that everything sounds duplicated and twice as loud. You should use headphones to check this issue.
Example 1 https://www.twitch.tv/ragnar_drifter/clip/AltruisticSavagePheasantKappaClaus-R8QMxBdOYynTlzMQ
Example 2 https://www.twitch.tv/ragnar_drifter/clip/ColdbloodedSpicyStinkbugKappaPride-0qUFyM0L0DhVJEqw
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Log Files
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