Bug: Hillbilly's Chainsaw Animation Clips Through Camera and Other Visual Issues
Bug #685
Hillbilly's Chainsaw Animation Clips Through Camera and Other Visual Issues
| Status: | Open |
| Priority: |
Low |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
https://forums.bhvr.com/dead-by-daylight/discussion/461918/can-the-animation-team-revert-polish-billys-chainsaw-animations#latest
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| Expected Result: |
https://forums.bhvr.com/dead-by-daylight/discussion/461918/can-the-animation-team-revert-polish-billys-chainsaw-animations#latest
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| Severity: |
Minor
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| Reproducibility: |
Frequently
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| Platform: |
Steam
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| Additional Notes & Comments: |
i've made a full post about these issues so you can see more information about them. thank you.
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Steps to Reproduce
- Playing The Hillbilly
- Look at the chainsaw hit and miss animations
- Look at his mori
- Look at his Pre match lobby stance
Explanation
Hello the hillbilly has some animation issues when you're using the chainsaw.
The issues he has are the chainsaw clips through the camera during his**** and miss animation. He also has issues with his mori and his pre game lobby stance. Unless its intentional he is using trappers pose. Also not sure if its intentional his weapon being lowered to the screen wasn't "supposed to happen" (according to a dev. See link below). Also his chainsaw is higher than before when revving.
Watchers
Screenshots
Video Clips
Log Files
None
Here are before and after where his weapon used to before being placed off camera view
(While moving on 87 FOV)
While moving 103 FOV
When you are NOT moving. 87 FOV
When you are NOT moving. 103 FOV.