Bug: Vine Animation Misalignment with Ground VFX in Henry's Lobby
98 °C
Bug #708
Vine Animation Misalignment with Ground VFX in Henry's Lobby
| Status: | Open |
| Priority: |
Low |
| Added by: | Anonymous on January 11, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
The vines in Henry's lobby animation come off of the decal VFX and clip thru the ground instead.
|
| Expected Result: |
The vine animation aligns with the h***/portal decal on The First's lobby animation
|
| Severity: |
Cosmetic
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Select The First in the Killer Select Menu
- Wait for the lobby animations to begin
- Observe where the vines intersect with the ground and the VFX/Decal portal that appears on the ground as The First does his levitating animation
Explanation
Henry's Lobby Vine animation misaligns from the portal decal/VFX that spawns on the ground for the vine to come out of.
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