Bug: Mettle of Man shield fails to work if the 3rd token is gained during ANY Endurance effect
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Bug #7200

Mettle of Man shield fails to work if the 3rd token is gained during ANY Endurance effect

Status: Open
Priority:
High
Added by: Anonymous on September 11, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
When the 3rd token is gained during another Endurance effect, the MoM shield fails to protect the survivor on the next hit, putting them into the dying state. Upon going down, the MoM icon incorrectly turns off. However, as soon as the survivor is picked up or unhooked, the MoM icon lights up again, and the shield finally becomes active and functional for the next hit.
Expected Result:
Mettle of Man should successfully absorb the hit on step 6. The icon should remain active until it consumes itself on that hit, and it should NOT turn off incorrectly or delay its activation until the survivor is picked up/unhooked.
Severity:
Major
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
I strongly believe this issue is caused by the anti-bug protection/hotfix introduced in Patch 10.1.1 (which was meant to prevent MoM from instantly activating and consuming itself on the 3rd protection hit). When the 3rd protection hit is absorbed by Made for This instead, this anti-bug logic triggers incorrectly. It suppresses the MoM shield activation for that specific hit registration, but fails to unblock or apply the actual shield afterward. As a result, the player is left completely defenseless on the next attack, even though the perk icon remains lit up.

Steps to Reproduce

  1. Equip Mettle of Man
  2. Gain 2 tokens on Mettle of Man.
  3. Activate any Endurance effect (e.g., get unhooked for base-kit Endurance, use Dead Hard, etc.).
  4. Take a protection hit from the Killer while endurance is active.
  5. Notice that you don't go down , Deep Wound is applied, and Mettle of Man receives its 3rd token.
  6. Take another hit from the Killer immediately after — notice that the MoM shield fails to trigger, you instantly go down into the dying state, and the MoM icon turns off (goes dark).
  7. Recover, get picked up from the ground, or get unhooked
  8. Notice that right after transitioning out of the dying state/hook, the Mettle of Man icon suddenly lights up and becomes active again.
  9. Take another hit from the Killer — notice that the Mettle of Man shield NOW successfully activates and absorbs the damage.

Explanation

There is a severe regression/bug regarding the recent fix for Mettle of Man (MoM) in Patch 10.1.1. If a survivor obtains their 3rd MoM token through a protection hit that was already absorbed by another Endurance source (Made for This,Dead Hard, Off the record,base-kit unhook Endurance ), the MoM perk activates but fails to provide the actual protection shield. The survivor will go down on the very next hit, but the perk will remain visually active and will only function properly after the survivor is hooked or picked up from the ground.

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