Bug: Entity Totem Blockers Not Removed After Hex: Plaything / Hex: Fortune's Fool Timer Runs Out
This issue
is a
duplicate of #3320 Visual Bug with Fortune's Fool/Plaything Hex Totem .
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
Any media attached to this report will be accessible from the original issue.
Bug #7297
Entity Totem Blockers Not Removed After Hex: Plaything / Hex: Fortune's Fool Timer Runs Out
| Status: | Duplicate |
| Added by: | Anonymous on September 15, '26 |
| Reported for: | |
| Actual Result: |
Hex: Plaything/Hex: Fortune's Fool never visually unblocks totems
|
| Expected Result: |
Hex: Plaything/Hex: Fortune's Fool will eventually unblock totems
|
| Severity: |
Minor
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
https://youtu.be/HZHl_a_o844
|
Steps to Reproduce
- Have a Killer take Hex: Plaything / Hex: Fortune's Fool
- Play Survivor
- Have the Killer hook a different Survivor from you
- Look for that Survivor's Plaything/Fortune's Fool totem
- Observe the Entity Blockers
- Wait the time that Plaything / Fortune's Fool requires other Survivors to wait
- Observe the Entity Blockers not leave
Explanation
When Hex: Plaything / Hex: Fortune's Fool is affecting a Survivor, the Entity Totem Blockers will never be removed for the other Survivors. This results in Survivors being unable to tell whether a totem is actually blocked unless they look for the prompt for it - they all look uninteractable.
https://youtu.be/HZHl_a_o844
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