Bug: HUD incorrectly displays dying state instead of pinned state after Jason's spike
147 °C
Bug #7302
HUD incorrectly displays dying state instead of pinned state after Jason's spike
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on September 15, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
hud shows survivor as just in the dying state
|
| Expected Result: |
hud using the unique icons to signify that a survivor has been pinned by one of Jason's spikes
|
| Severity: |
Minor
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Play as Jason
- Injure a survivor
- Hit that survivor with a spike
- If pinned to a wall (or the ground if it was a hook spike) the hud icon will be incorrect
Explanation
When a survivor is pinned to a wall or the ground by one of Jason's spikes, they are shown on the hud as just being in the dying state rather than indicating they are pinned to the ground or a wall.
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