Bug: Player Experiencing Unintended Floating and Levitation Post-Chase with High Latency
Bug #7413
Player Experiencing Unintended Floating and Levitation Post-Chase with High Latency
| Status: | Open |
| Priority: |
Critical |
| Added by: | Anonymous on September 22, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
10.2.0. PTB
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
After finishing a chase against a Wesker with 200ms latency, I experienced interactions that shouldn't have happened—actions I hadn't actually triggered. For instance, I was floating in mid-air as if I’d been hooked, even though I hadn't been. I saw myself being unhooked when that wasn't happening. I saw myself levitating across the map, and so on. These actions kept repeating, triggering a chain of other unintended interactions. It was impossible for me to interact with anything on the map: no chests, generators, or antidotes—nothing at all. I could no longer play normally; I was reduced to the role of a spectator, forced to endure a loop of bugs.
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Screenshots
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Log Files
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