Bug: Bug: Calm Spirit and Elusive perks malfunctioning against The Slasher
Bug #7543
Bug: Calm Spirit and Elusive perks malfunctioning against The Slasher
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on October 1, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
10.1.2
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Using Calm Spirit against The Slasher (Scream still will occur after Jump Scare is used)
- Using Self Preservation against The Slasher (example of elusive disfunction during Omnipresent Evil)
Explanation
Hey Behaviour, just wanted to raise a pair of bugs that i have noticed in regard to The Slasher. Firstly, in relation to the Jump Scare mechanic, there is currently a very noticable bug when suvivors use the Calm Spirit perk. When The Slasher uses their Jump Scare, Calm Spirit players will still scream despite the function of the perk. Secondly, whilst in Omnipresent Evil The Slasher will still be able to see the Red Footsteps of Elusive Suvivors and thus putting their status effect to waste as the players must continue to lick the floor. The information gained by Slasher players feels cheap when regarding stealth builds that use Elusive or Scream defying perks and it would be fantastic if these bugs were patched. Thanks Behaviour
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