Bug: Duplicated directional arrows in off-screen Loud Noise Notification
Bug #7569
Duplicated directional arrows in off-screen Loud Noise Notification
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on October 3, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
A single Loud Noise Notification displays two red directional arrows simultaneously
|
| Expected Result: |
A single Loud Noise Notification should display only one directional arrow indicating the direction of the notification
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Start a Trial as the Killer
- Have a Survivor trigger a Loud Noise Notification outside the Killer's field of view
- Observe the off-screen directional indicator
- Notice that a single Loud Noise Notification displays two red directional arrows simultaneously
Explanation
When a Loud Noise Notification occurs outside the Killer's field of view, the game displays a red directional indicator on the screen to indicate the direction of the notification
However, a single Loud Noise Notification can display two red directional arrowheads simultaneously within the same directional indicator, as shown in the attached screenshot. Both arrowheads appear to belong to the same notification rather than representing two separate notifications
This causes the directional indicator to appear duplicated and makes the on-screen visual feedback inconsistent with the expected display of a single notification. The issue appears to be with the rendering of the directional indicator itself, rather than with the number of notifications triggered