Bug: Multiple Issues with Deathslinger and Game Mechanics
141 °C
Bug #799

Multiple Issues with Deathslinger and Game Mechanics

Status: Open
Priority:
High
Added by:
booceee
on January 19, '26
Assigned to:
Unassigned
Due date:
Reported for:
9.4.0 PTB Auto
Actual Result:
Not set
Expected Result:
Not set
Severity:
Not set
Reproducibility:
Not set
Platform:
Not set
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Shoot above the rocks on Family Residence
  2. The height of the rock meets around the player's hips

Explanation

Multiple Things

On Yamaoka Estate, shooting above the rocks as Deathslinger for some reason makes the chain break faster and it costed me a game because of it. The Rocks are no higher than the players height

Deathslinger's ADS on 90% of his weapons is also misalligned

For the PTB; Vecna's power should not be nerfed, only have some adjustments, such as a slight cooldown to faking it, an indication his power was faked, and maybe a slight buff to coming out of his power via the upside down attack

Dracula's Wolf Form is still broken with its animations, his neck breaks.

Sable at a distance loses her clothes. A rendering issue it seems.

I believe removing some of the collision thats there to prevent certain issues would make the game a lot more fun, such as the barrier above the rock on Yamaoka, or the barrier above the corpses in the Dead Dawg Saloon Bar, or the invisible walls on top of the saloon.

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