Bug: Post-Patch 8.2.0 Fog Rendering Distance Issue
140 °C
Bug #87

Post-Patch 8.2.0 Fog Rendering Distance Issue

Status: New
Priority:
High
Added by:
spacebar0583_46928
on December 4, '25
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Fog distance no longer works; distant objects remain fully visible instead of fading into the fog.
Expected Result:
Fog should obscure distant objects and reduce long-range visibility as intended.
Severity:
Blocker
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. play as killer or a survivor on customs or pubs
  2. preferably choose an outdoor map from the selection menu
  3. you will be able to notice there is no masking or atmospherical fog in the distance
  4. you will be able to spot any object across the entire map without the need to go closer to it

Explanation

I’m submitting this as a potential bug, since this issue hasn’t been addressed by the developers or on the forums, and I would love to provide clear details about it. Prior to patch 8.2.0 maps had a fog rendering distance, meaning the fog acted like a visual barrier. any object was hidden behind the fog. But after the patch, it broke and that element was completely taken away from the maps.

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