Bug: Deathslinger's Chain Breaking Prematurely When Left Side Collides with Nearby Objects
This issue
is a
duplicate of #1493 Deathslinger's Chain Breaks Prematurely Near Obstacles.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
Any media attached to this report will be accessible from the original issue.
Deathslinger's Chain Breaking Prematurely When Left Side Collides with Nearby Objects
| Status: | Duplicate |
| Added by: |
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| Reported for: |
9.4.2
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Go into any map and position a survivor in front of Deathslinger.
- Have an object (wall, pole, etc) nearby.
- Spear the survivor.
- If the left side of the chain from Deathslinger's point of view has an object near it, it will act like an object is colliding with it and break the chain faster.
Explanation
Deathslingers chain breaks faster if the left side of the chain is colliding with something even though the chain isn't visibly colliding with anything.
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