Bug: Deathslinger's Chain Breaking Prematurely When Left Side Collides with Nearby Objects

Deathslinger's Chain Breaking Prematurely When Left Side Collides with Nearby Objects

Status: Duplicate
Added by:
vipersonstation
on February 20, '26
Reported for:
9.4.2 Auto
Actual Result:
Not set
Expected Result:
Not set
Severity:
Not set
Reproducibility:
Not set
Platform:
Not set
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Go into any map and position a survivor in front of Deathslinger.
  2. Have an object (wall, pole, etc) nearby.
  3. Spear the survivor.
  4. If the left side of the chain from Deathslinger's point of view has an object near it, it will act like an object is colliding with it and break the chain faster.

Explanation

Deathslingers chain breaks faster if the left side of the chain is colliding with something even though the chain isn't visibly colliding with anything.

Watchers

Screenshots

None

Video Clips

None

Log Files

None

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project