Bug: Knight's Power Cancellation Bypasses Cooldown and Causes Repeated Attacks
This issue
might be a
duplicate of #700 The Knight's Guard Orders No Longer Have Input Buffering on PTB.
Knight's Power Cancellation Bypasses Cooldown and Causes Repeated Attacks
| Status: | Pending Moderation |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
power has no fatigue/cooldown
|
| Expected Result: |
Power has a fatigue/cooldown in which you cannot to an action such as basic attack
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Ties in with another bug in which the guard deploys late so when you for example use carnifex to break a pallet you will run into the pallet before it gets broken
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Steps to Reproduce
- Use the knights power
- cancel or deploy a guard
- m1/basic attack immediatly after using your power
Explanation
The knight has no fatigue/cooldown after cancelling/using his power meaning he can m1 as soon as it's over OR accidentally m1 after ordering if spamming the button input (which combines with another bug which makes input buffering bugged on him as well)
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