Bug: Vigil perk incorrectly reduces hinder duration for Killer powers
This issue
might be a
duplicate of #267 Vigil altering killer power hinder duration..
Vigil perk incorrectly reduces hinder duration for Killer powers
| Status: | Pending Moderation |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Vigil reduces the duration of killer's powers making them less effective
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| Expected Result: |
Vigil should only be applied to perks that affects survivors like Force Hesitation or Knock Out
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| Severity: |
Blocker
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Vigil has been the most used secondary perk for survivors to get exhaustion removed faster so they can Sprint Burst or Lithe away more frequently. But Vigil is too bloated with removing other effects that just completely nerf killer's powers and addons they are dependent on. The devs have also said with their own words that Vigil should not be apply towards killer's powers. SEE SCREENSHOTS FOR DETAILS
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Steps to Reproduce
- Play Freddy, use dream abilities to pull survivors to Dream World
- Be sure survivors have equipped the Vigil perk
- Use Dream Snare on Asleep survivor
- Instead of 4.5s of Hindered, it's 1.5s because of Vigil
- (Optional) As Clown, Throw Tonic potion on survivors then have them leave the clouded area
- Instead of afflicting 1.6s of Hindered, it lingers for 0.5s instead
Explanation
Vigil reduces hinder duration caused by Killer's powers like Freddy's Dream Snare or Clown's Potion
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