Bug: Vigil altering The Nightmare's hinder duration.
244 °C
Bug #267

Vigil altering The Nightmare's hinder duration.

Status: Open
Priority:
High
Added by: Anonymous on December 12, '25
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Vigil decreases the duration of the hinder despite that the hinder is linked to the killer's power and not a perk.
Expected Result:
Vigil shouldn't be affecting the duration of the hinder.
Severity:
Blocker
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
This applies to The Nightmare, The Nemesis, and The Clown's basekit powers.

Steps to Reproduce

  1. Play Freddy Krueger
  2. The survivor should be using Vigil.
  3. Freddy is using Jump Rope.
  4. Freddy makes the survivor fall asleep.
  5. Freddy fires a dream snare at the survivor.
  6. On the survivor end, the duration for the hinder is around 3.5 seconds rather than 5 seconds with jump rope.

Explanation

Vigil is reducing the time of the status effect caused by a killer power. Vigil shouldn't be affect killer hinder durations such as Freddy's Snares and Clown's Bottles since these are applied by the power rather than by a perk.

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