Bug: Overcome Ability Malfunction During The Mastermind's Dash Hit

Overcome Ability Malfunction During The Mastermind's Dash Hit

Status: Duplicate
Added by: Anonymous on March 19, '26
Reported for:
Actual Result:
Overcome activates upon being hit by the masterminds bound, triggering the additional two seconds of movement speed far too sooner than intended
Expected Result:
Overcome should activate upon finishing the hit animation of the masterminds bound, not before
Severity:
Minor
Reproducibility:
Always
Platform:
Playstation 5
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Have the mastermind hit the player into a wall with his bound
  2. Overcome activates far too early denying the extra two seconds of movement speed boost

Explanation

Overcome not behaving properly and/or when hit by The Masterminds dash hit. Upon being slammed into the wall against Weskers dash, overcome will begin its duration far too early during the hit animation, not granting an extra two seconds of movement, rendering it either half as useful or completely unusable.

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Screenshots

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Video Clips
Anonymous 5mo 0
Log Files

None

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