Bug: Pyramid Head's Power Flicks Not Working at High FPS
This issue
is a
duplicate of #6361 Pyramid Head Flick Bug: Shot Returns to Original Position and Screen Jitter Post-Shot.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
Any media attached to this report will be accessible from the original issue.
Pyramid Head's Power Flicks Not Working at High FPS
| Status: | Duplicate |
| Added by: | Anonymous on August 25, '26 |
| Reported for: | |
| Actual Result: |
Your power goes into the original direction you were looking before
|
| Expected Result: |
The power is supposed to follow your camera no matter the fps
|
| Severity: |
Major
|
| Reproducibility: |
Frequently
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
This is a big bug that affects high level PH players and are forcing them to stay at 60fps now
|
Steps to Reproduce
- Select Pyramid Head
- Switch your fps to either 90 or 120
- Use your power and try to do a flick
Explanation
Pyramid Head's "flicks" are back to not working consistently at 90fps and 120fps. This was an issue that was fixed a year or two ago but its back to being broken. Your camera will move but your power still stay at the original direction. After shooting your power you also get Screen Jitter.
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