Bug: Springtrap's 'peeking around the corner' animation misaligned due to camera change
Springtrap's 'peeking around the corner' animation misaligned due to camera change
| Status: | Duplicate |
| Added by: |
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| Reported for: | |
| Actual Result: |
Springtrap's lobby animations are misaligned and his "peeking around the corner" animation in particular is more visible than it should be.
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| Expected Result: |
The camera should be reverted to its previous position for Springtrap to keep his animations in line.
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Open a killer lobby and select Springtrap until he plays his "peeking around the corner" animation.
- Note that once he pulls his face around the corner, he is well within view instead of being partially off-screen, as well as further away than normal.
Explanation
Springtrap's lobby camera has changed from an "average" height to "tall", causing his animations to no longer line up. Normally his "peeking around the corner" animation shows only one eye and half of his face, but the camera is now in a different position without the animations being adjusted to accommodate. They now show more than originally intended and should be reverted back to the original position.
The video attached shows that when selecting a killer with an "average" height camera, the camera moves back into the correct position for Springtrap before he disappears.
Watchers
Screenshots
Log Files
None