Bug: Sphere Sage Counter Attacks Delayed Until Next Unit's Turn
117 °C
Bug #209

Sphere Sage Counter Attacks Delayed Until Next Unit's Turn

Status: New
Priority:
High
Added by:
cameron178738
on April 9, '25
Assigned to:
Due date:
Reported for: 1.6.10

Steps to Reproduce

  1. Put sphere sage into ball form
  2. get attacked (using units that have counters in their passive or counter sets or a counter buff)
  3. next unit moves
  4. then counters go off

Explanation

The sphere sages that transform delay counter attacks. Example the water one attacks AOE after it dies. On multiple occasions I take units that counter (light bear, and tree wandering monk) their counters will go off after the next units turn after the sphere sages. Allowing the next unit to heal the sphere sage to possibly stun my units before they get to counter attack.

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