Bug: Boss Accuracy Issue in Water Mental Fortress Phase 2
85 °C
Bug #427

Boss Accuracy Issue in Water Mental Fortress Phase 2

Status: Resolved
Priority:
Medium
Added by:
prokopisg
on July 29, '25
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Enter water mental fortress with fire robot with 182 resistance (including guild upgrades) and a water robot with a blur set on the same side (right).
  2. Fire robot sometimes receives paralysis or ATK down or SPD down.

Explanation

(Water) Mental Fortress Insane, wrong boss accuracy?

I quote from game-news: 2025/05/01 The effect resistance in Phase 3 has been reduced from 110% to 90%, and the effect accuracy has been reduced from 110% to 100%.

2025/07/04 Insane Difficulty The boss's defense and effect accuracy are reduced by 10%, and the speed is reduced by 10. The drop is the same as the original version.

So boss's accuracy was 100% in 2025/05/01 and became 10 less in 2025/07/04, so 90%. So, according to these updates now with 190% resistance the unit should be immune to debuffs. But my fire robot with 182 resistance + 8 from blur gear (on same side unit) = 190 res I get some debuffs right away from phase 2 while I should be immune in all phases.

Watchers

Screenshots

None

Video Clips

None

Log Files

None

Device

No device information

[ #1 ] 4 months ago by

The acc/res in Mental Fortress has change when we add difficulty level to this area. For now, only Atk/Def will increase based on the boss phase. In insane mode, boss have 100 acc and 85 res in all 3 phases.

You don't have permission to comment on this issue.