Bug: Skill Cooldown Extended Beyond Normal Duration
152 °C
Bug #547
Skill Cooldown Extended Beyond Normal Duration
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
1.8.5
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
Skill being put on cooldown longer than normal skill cooldown ie water mercenary mother's passive and 2nd skill. The normal cooldown on the skill is 3 turns after use the max the skill cooldown should ever be is 3 turns. When fighting against dark war nurse and light specialist the skill cooldown shows 7 turns
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