All Reports for Bug #551
The following reports have been identified as duplicates of #551 End of Core Altar Event Causes Infinite Loop of Dying Enemies.
24d
Infinite Creeper Split Spawning Post Artifact Facility Event Causes High Graphics Usage
infinite dying creeper split spawning after artifact facility event, causing an expenite pinata that eventually increases graphics usage
6 attachments
(1 screenshot, 5 log files)
16d
Infinite Enemy Splitting and Game Lockup
Enemies just kept splitting infinitely and dying, causing a quick game lockup and nearly crashing.
Enemies kept respawning in the same location and continuously exploding. Thus resulting in infini...
6 attachments
(1 screenshot, 5 log files)