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Bug: ProjectileHitArgs.IsCrit Always Returns False for Non-damaging Critical Hits
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Bug #86
ProjectileHitArgs.IsCrit Always Returns False for Non-damaging Critical Hits
| Status: | Open |
| Priority: |
Low |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Fixed In Release: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
ProjectileHitArgs IsCrit always returns false when hit player takes no damage, despite still being a crit.
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Binary Files
- Crit Ding.sfdm 4.94 KB
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