Log in to BetaHub
This action requires login.

Or
Forgot password?
Don't have an account? Sign up
AI Reasoning

This item is a result of an AI-based algorithm, which may not always be correct. Below it's the reasoning behind the AI's decision.

You can tell it what it did wrong and how it should be done instead.


Unlock this feature

Included in the Standard plan
Included in the Pro plan

  • Unlimited projects
  • Your whole dev team
  • Sync bugs to Jira, GitHub & more
  • NDA-protected playtests
  • Player sentiment analysis
  • Steam discussions scanner
  • 3 support members per project
  • 10-minute video reports
30 days free
then $26 / dev / month
$26 / dev / month
per developer seat
30 days free
then $43 / dev / month
$43 / dev / month
per developer seat
Upgrade to Standard
0
Go to details page
0:00 / 0:00
BetaHub
  • Superfighters Deluxe

    Overview
    Bugs (29)
    Suggestions (97)
    Releases
    BetaHub

    Home
    Discover Projects
BetaHub
  • Sign in
/ Superfighters Deluxe / Issue Tags /
Issues with Tag: CombatSystem

Issues

ID Title Priority Heat Occurrence Release Created
30
GameplayCombatSystem
Incorrect IsHoldingActiveThrowable flag value
Loading...
Medium
106 °C
1x | 1y ago
SFD 1.4.1b
1y
28
GameplayCombatSystem
Incorrect value of 'Thrown' flag in PlayerWeaponRemovedActionCallback args
Loading...
Medium
106 °C
1x | 1y ago
SFD 1.4.1b
1y
103
GameplayCombatSystem
1x
Duplicate Magazine Drop Issue During Reloading
Loading...
Low
83 °C
1x | 2mo ago
SFD 1.5.18.0
2mo
91
GameplayCombatSystem
1x
Assault Rifle Consumes 3 Bullets Despite Shooting Fewer
Loading...
Low
83 °C
1x | 2mo ago
SFD 1.5.13.0
2mo
86
GameplayCombatSystem
ProjectileHitArgs.IsCrit Always Returns False for Non-damaging Critical Hits
Loading...
Low
70 °C
1x | 3mo ago
SFD 1.5.0l
3mo
Sending...

BetaHub |
2026 © Upsoft sp. z.o.o.
Terms - Privacy Policy - Refund Policy

Documentation | Support | v1.271.0

Light
Dark