Bug: Game Lockup and Memory Overload After Extended Pause in Azure Weald
Bug #16442

Game Lockup and Memory Overload After Extended Pause in Azure Weald

Status: Duplicate
Added by:
carelessanonymous
on September 3, '26
Reported for:

Steps to Reproduce

  1. Load into a solo run
  2. Proceed to the second area
  3. Pause the game for an extended period of time
  4. Return from the pause

Explanation

During a solo run (I believe in Azure Weald), I paused the game for about 40 minutes. When I came back and unpaused, the game was completely locked up and all 32gb of RAM were fully saturated. The game stayed frozen for a while, displayed 1 new frame and then crashed.

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