Bug: Sudden Death not triggering in Custom Games with configured settings
Bug #266
Sudden Death not triggering in Custom Games with configured settings
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Steam Id / Psn Id / Xbox Gamertag: |
Not set
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Steps to Reproduce
- Create a Custom Game
- Set the game to FFA, player count 2, fill with bots
- Set Round Length to 5 seconds (to make it quick)
- Set Score Limit Enabled to false
- Enable Allow Normal Sudden Death
- Enable Allow Overtime Sudden Death
- Set Sudden Death Length to any desired value
- Start the match and ensure both players have the same kill count when the 5-second round ends
- Observe the behavior when the round timer reaches zero
Explanation
Sudden Death does not trigger in Custom Games, despite being enabled. I want to configure a 1v1 match that lasts 5 minutes (Round Length = 300) with no score limit (Score Limit Enabled = false). If both players have the same number of kills when the 5-minute round ends, the game should enter Sudden Death.
I have tested different combinations of the Sudden Death and Overtime settings. Overtime works and triggers after the round ends, but its duration is fixed regardless of the kill count. Changing the Sudden Death Length does not appear to have any effect, and Sudden Death never triggers.
Support confirmed that the settings I am using are correct and advised me to report this as a bug.
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