Bug: Camera and Character Rendering Bugs Post-Update
201 °C
Bug #1335

Camera and Character Rendering Bugs Post-Update

Status: Open
Priority:
Medium
Added by:
j...0@gmail.com
on February 11, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Minor bugs (cosmetic) but quite annoying
Expected Result:
Revert all the things i mentioned as they were in the first live release or last patch.
Severity:
Cosmetic
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Nothing else, everything is great besides this minor cosmetic bugs or the other reported ones.

Steps to Reproduce

No steps to reproduce

Explanation

Hello BHVR! Im currently playing mostly as The First/2nd Venca and all i can say is that this chapter was amazingly done even before the live release. I recently encountered some bugs when playing as The First. I will list them here:

  • Before this update, almost everything was perfect, now there is a bug with the camera when you mori someone where it literally drags your camera and places it in the sky after (you can check some clips and footage of the mori during ptb or at live release because it worked really well)
  • When using the henry creel skin for the First, if you mori someone during your Worldbreaker mode, your right eye is missing and the hand looks wierd when doing the animation.
  • When using the Scion of the Upside Down skin for him, his left big finger texture (thumb) is looking super stretched out.
  • Also if i recall correctly, when using the default The First, during the pick up animation of a downed survivor his feet fingers doesnt match his design (his right foot is supposed to have only 2 fingers)
  • During the pick up animation of any downed survivors his left hand is glitching Please look at those things and check the footage of them before this last update, as they worked perfect!

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