Bug: In-Game Screen Resolution Defaults to 65% Instead of 100% on Fresh Installation
201 °C
Bug #1353

In-Game Screen Resolution Defaults to 65% Instead of 100% on Fresh Installation

Status: Open
Priority:
Medium
Added by:
Chad
on February 11, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
The game defaults the Screen Resolution setting to 65%, which is reflected in the config as sg.ResolutionQuality=65 and ScreenRenderSize=65
Expected Result:
The Screen Resolution setting should default to 100% to match the monitor's native resolution of 2560x1440
Severity:
Minor
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
I would like to clarify that I am running a powerful system that is well above the recommended requirements. My PC features an NVIDIA RTX 3080 and an Intel i9-10900KF with 32GB of RAM

Steps to Reproduce

  1. Delete the configuration folder in %localappdata%\DeadByDaylight\Saved\Config\
  2. Launch Dead by Daylight via Steam
  3. Navigate to the Options > Graphics menu
  4. Observe that the Screen Resolution setting is set to 65% instead of 100%
  5. Verify in GameUserSettings.ini that sg.ResolutionQuality and ScreenRenderSize are both set to 65

Explanation

Upon a fresh installation, the game correctly detects my native monitor resolution as 2560x1440, but incorrectly sets the in-game Screen Resolution setting to 65% by default. This results in the game rendering at a lower quality despite being on a high-resolution display, creating an unnecessarily blurry experience for new players. While this setting can be adjusted manually in the options at any time, it would be a much better experience if the game defaulted to 100% Screen Resolution automatically to match the detected native resolution.

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