Bug: Dracula's Animation Bugs Post-Patch
Bug #1367
Dracula's Animation Bugs Post-Patch
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Dracula's Animations Bugged
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| Expected Result: |
Animations bugged resulting in some losing personality, and or very bad clipping on certain ones
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| Severity: |
Cosmetic
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
In the screenshots the top photo is the original wall break (most likely mist is bugged) and the bottom is the current wall break
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Steps to Reproduce
- Walking
- Vaulting
- Carrying a survivor
- Getting Stunned
- Using a Wolf Pounce
- Breaking a pallet
Explanation
Dracula's default, idle, mist, breaking, and also his cape physics animations are bugged.
They randomly got bugged some patch after he released into live servers.
These include: Vaulting, Breaking a Wall/Pallet, Idle Walking, Carrying/Holding a Survivor, Falling, Getting stunned, etc.
Some of these animations (like vaulting) can have really bad clipping in some cases and in my honest opinion I feel like some of the animation bugs like vaulting, getting stunned, etc. is related to most likely having his mist animation get bugged.
Animations play a vital role into expressing a killer so seeing these get bugged out takes a lot off expression out of a character it really does s*** and I hope this can get looked at and fixed.