Bug: Weapon-Wipe animation prolongs Feral Frenzy fatigue for non-Deep Wounded Survivors
162 °C
Bug #1400
Weapon-Wipe animation prolongs Feral Frenzy fatigue for non-Deep Wounded Survivors
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on February 13, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Feral Frenzy weapon-wipe animation fully elapses before entering power fatigue
|
| Expected Result: |
Feral Frenzy weapon-wipe animation is skipped and you instantly enter power fatigue
|
| Severity: |
Minor
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Enter Feral Frenzy
- Chain Frenzy attacks until able to down a Survivor
- Down a Survivor with Deep Wound already applied and take note of the animations
- Repeat steps 1 & 2
- Down a Survivor without Deep Wound applied and take note of the extra animation length
Explanation
Feral Frenzy attacks that down Survivors who do not have Deep Wound applied, cause the weapon-wipe animation to elapse before proceeding into the power's cool-down state; effectively increasing the time needed to exit Feral Frenzy.
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Duplicates (1)
Bug Occurrence
100% (1)
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