Bug: Feral Frenzy missed-attack animation artificially lengthens power cool-down
204 °C
Bug #1402

Feral Frenzy missed-attack animation artificially lengthens power cool-down

Status: Open
Priority:
Medium
Added by:
Tatariu
on February 13, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Missing causes a 0.225 second animation to play before ending the power
Expected Result:
Skip the missed attack animation entirely and transition into the power's cool-down
Severity:
Minor
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
This is likely an oversight from patch 2.7.0. when Legion received his major update.

Steps to Reproduce

  1. Miss an attack during Feral Frenzy

Explanation

Feral Frenzy attacks that are missed and do not hit a Survivor, cause a 0.225 second "missed-hit" animation to elapse, before proceeding into the power's cool-down. This effectively lengthens the time taken to exit Feral Frenzy; increasing it from 2.5s -> 2.725s

Back before patch 2.7.0. this made sense, as Legion could freely miss during Frenzy. However, since he loses his entire power now when doing so, there is little reason for this animation to be used.

Watchers

... and 1 more
Screenshots

None

Video Clips
Log Files

Log files are not visible to you

This project restricts log file visibility.
No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project