Bug: Low FPS Display of Auras and Character Models in Distance Post-Update
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Bug #1486
Low FPS Display of Auras and Character Models in Distance Post-Update
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
character models' fps doesn't match the overall smoothness of the game when in a distance
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| Expected Result: |
the auras and characters should move at a higher frame when seen in the distance
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- open the game and play as any killer or survivor
- Load into a match on any map
- whenever you are able to see distant auras of killers and survivors, you'll notice they are in low fps
- the more distance you are looking at, sometimes the fps of players moving around the map is even lower
Explanation
Roughly since unreal engine 5 update back in 2024 april, the auras of killers and survivors or maybe even their character models are displayed in low fps especially when they are in a long distance creating an awkward view when everything else in the game flows smoothly.
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