Bug: Incorrect Animation Used for The Shape's Slaughtering Strike
110 °C
Bug #1554
Incorrect Animation Used for The Shape's Slaughtering Strike
| Status: | Open |
| Priority: |
Medium |
| Added by: |
|
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
charging slaughtering strike plays the wrong animation from the survivors pov
|
| Expected Result: |
it shows the correct animation when charging slaughtering strike from the survivor pov
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| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Xbox Series S|X
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| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Play as survivor against The Shape
- have The Shape enter Evil Incarnate
- have The Shape start charging Slaughtering Strike
- see on the survivor’s POV that it is the incorrect animation.
Explanation
The Shape uses the wrong animation from the Survivors POV when charging Slaughtering Strike. it uses his animation when he enters Evil Incarnate instead of the animation of him raising his weapon.
Watchers
Screenshots
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Video Clips
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Log Files
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