Bug: Inconsistent Skin Tone Update in Trickster's Supergroup Star Cosmetics
Bug #1740
Inconsistent Skin Tone Update in Trickster's Supergroup Star Cosmetics
| Status: | Fixed |
| Priority: |
Medium |
| Added by: | Anonymous on March 7, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Equipping the "Mask Off" or "Cloak & Dagger" cosmetic with cosmetics not of the same set causes a visible seam.
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| Expected Result: |
The skin tone of "Cloak & Dagger" should follow the tone set by the head cosmetic slot. The skin tone of other body cosmetics should follow the skin tone of the "Mask Off" head cosmetic.
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| Severity: |
Cosmetic
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Equip either the "Mask Off" head cosmetic OR the "Cloak & Dagger" body cosmetic
- Combine the selected piece with any other Trickster head or body cosmetic respectively
- Observe how a sharp seam forms between the head and body where the skin tone suddenly changes texture
Explanation
Trickster's Supergroup Star cosmetics don't update the skin texture of other pieces, causing a visible seam not found on other characters with skin tones that change with skin.
Equipping the head cosmetic "Mask Off", does not alter the skin tone of other cosmetic pieces and results in a flat seam where the head and neck join. Equipping the body cosmetic "Cloak and Dagger" has the reverse issue, and does not update to match the skin tone of the respective headgear equipped.
Looking at characters with variable skin tones like The Oni shows the selected body changing the skin tone on head cosmetics.