Bug: SEIZURE INDUCING GRAPHICS ERROR IN DEAD BY DAYLIGHT
175 °C
Bug #1936

SEIZURE INDUCING GRAPHICS ERROR IN DEAD BY DAYLIGHT

Status: Under Investigation
Priority:
High
Added by:
horceror
on March 19, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
INCREDIBLY BRIGHT FLASHING LIGHTS
Expected Result:
For the game to Not Do That
Severity:
Blocker
Reproducibility:
Once
Platform:
Steam
Additional Notes & Comments:
I'm not sure how reproducible this actually is, but it is insanely dangerous to keep in the game and should be considered a top priority on the "checking for bug fixes" thing.

Steps to Reproduce

  1. Have different aura / scratch mark colors equipped (top row far right scratch marks (pink), killer aura top row far left (red, default) survivor aura 3rd row 2nd from the left (green), hooked/downed survivors bottom row, right (white), generators top row, far left (red, default) , hooks 4th row from the top, second from the left (purple) / pallets top row, far right (yellow) / window vaults top row, 4th from the left (orange)
  2. Play on Freddy Fazbear's Pizza as The Nemesis with build thrilling tremors/ secret project / corrupt intervention / dead man's switch / marvin's blood & licker tongue -
  3. play trial normally
  4. Flashing textures began a few downs/pickups into the game

Explanation

SEIZURE INDUCING BUG - after a few hours of playing dbd, and restarting less than an hour beforehand, textures, auras, and everything started SEVERELY bugging out - game where the bug first starts happening's lobby starts at ~ 2h03m and continues on / is tested until 2h21m or so before restarting dbd with the issue resolved(?)-ish

MAY BE A CLAUDETTE COSMETIC ISSUE
https://www.twitch.tv/videos/2725970271

Watchers

Screenshots

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