Bug: Reduced Houndmaster Snug Bloodwarden Effect Duration Compared to Initial Release
Bug #3321
Reduced Houndmaster Snug Bloodwarden Effect Duration Compared to Initial Release
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
When you attach dog to survivor you won’t have enough time to send dog or pick them up.
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| Expected Result: |
Survivors escape
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Make houndmaster great again
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Steps to Reproduce
- End game
- Send dog
- Hit survivor
- They escape instantly
Explanation
The Houndmasters snug bloodwarden effect is a lot shorter then when she was first released. When she first was released and you got the dog on a survivor the survivor can’t escape for five seconds just like the twins with victor. You had plenty of time to either send the dog again or pick them up. Now a days the only way to get someone who is at gate is for them to be injured and get behind them to down them towards the map. If you don’t do they they just insta escape. What is even the point of the bloodwarden effect if you barely get any value. The video below shows how it was the first time she was released. I haven’t seen anyone talk about this. Since I main her I always wondered if this was a glitch that was never fixed/forgotten or intentional. (Second survivor in clip was able to leave but was bodyblocking)