Bug: Ghoul Loses Collision During Airborne Leaps
Bug #3336
Ghoul Loses Collision During Airborne Leaps
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
9.6.1
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- try to leap past a survivor whenever enraged
- A tighter tile like a 4 lane might work
- it seems to be more consistent at the start to the mid point of the leap
- everything is working fine you go past the survivor or get stuck on them and hear that bump sound cue
Explanation
The Ghoul has an issue that causes him to lose collision whenever he's in the air. I am aware my videos might not be too helpful but they are the only ones I was able to create the few times I was recording. The issue seems to be pretty consistent during longer leaps but it can also happen with shorter leaps as you can see in the dead dawg saloon video. It seems however that the loss of collision is more consistent in the beginning of the leap rather then the end of it.
Here is the link for the second video: https://medal.tv/games/dead-by-daylight/clips/mFCa4uOFfKqtrYaT4?invite=cr-MSxodjgsNDc2NzE2NDQx