Bug: Input Buffering Allows Crouch Repetition in The Pig's Movement
152 °C
Bug #6397
Input Buffering Allows Crouch Repetition in The Pig's Movement
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on August 25, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Pig can input-buffer an immediate crouch during the animation of her un-crouching.
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| Expected Result: |
Pig should not be able to input-buffer this action, and she would normally have to wait half a second or a second before she is able to crouch again.
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Assuming this is not intended because it was not marked as a change in the patch-notes, and many other things about Pig have been touched, so this seems more like it would be a consequence of that rather than an intentional change. Assuming also because you can only do this when already crouched, and you cant for example crouch and then immediately uncrouch in the same fashion - which would actually be more useful.
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Steps to Reproduce
- Load into a match as The Pig
- Crouch
- Un-crouch, but then press and hold the crouch button
- Watch as Pig will immediately crouch again, and that the action was inputted before the previous animation had ended
Explanation
The Pig can crouch again immediately after un-crouching, and she can use input-buffering to do so.
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