Bug: Divine Light M1 Keybind Not Triggering Manual Cast
Bug #6485
Divine Light M1 Keybind Not Triggering Manual Cast
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on August 26, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
M1 does not cast Divine Light
|
| Expected Result: |
M1 casts Divine light
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Select the judgement and enter a match.
- Activate the Divine light by holding M2.
- Wait for the Divine light to begin moving.
- Approximately 1 second after it starts moving, press M1 to cast it.
- M1 does not trigger the cast. Divine light continues moving instead.
- After the control period ends, Divine light automatically enters the damaging state.
- This occurs in both custom matches and in actual public matches.
Explanation
The Judgment – Divine Light M1 cast does not register
Platform: Steam/PC
Killer: The Judgment
When using Divine Light, I hold M2 and wait until the light is moving. I then press M1 approximately 1 second after it begins moving, as intended. M1 does not cause Divine Light to enter the cast/damaging state.
I tested different timings, changed the M1 keybind to another keyboard key, and tested releasing M2 after pressing M1. None of these caused the manual cast to trigger.
If I simply wait, Divine Light eventually enters the damaging state automatically when the control period ends.
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Log Files
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