Bug: Houndmasters Catch Ability Locks Player in Attack Animation After M1 Use
172 °C
Bug #6575
Houndmasters Catch Ability Locks Player in Attack Animation After M1 Use
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on August 28, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Placed in attack animation, unable to use the redirect ability
|
| Expected Result: |
Redirect Snug to catch the survivor
|
| Severity: |
Major
|
| Reproducibility: |
Frequently
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
This bug is so genuinely frustrating and has made survivors escape when they otherwise should have been downed.
|
Steps to Reproduce
- Launch houndmasters catch ability
- Use M1 directly after
Explanation
When sending out Houndmasters catch ability, if you use M1 directly after it causes you to swing and become locked in the attack animation. This means that you are unable to redirect Snug to catch the survivor, resulting in missed hits and lost games.
Watchers
Screenshots
None
Video Clips
None
Log Files
None
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You need to join this project to comment on issues.
Join Project