Bug: Spatial Audio and Environmental Reverb Disabled Across All Maps and Characters
239 °C
Bug #6676
Spatial Audio and Environmental Reverb Disabled Across All Maps and Characters
| Status: | Open |
| Priority: |
Critical |
| Added by: | Anonymous on August 30, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Audio sounds entirely flat and dry.
|
| Expected Result: |
Proper spatial attenuation and realistic acoustic feedback.
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Launch the game
- Enter a match as any Killer or Survivor.
- Load into any indoor or outdoor map.
- Perform actions like running, vaulting, or using abilities to confirm the lack of spatial audio and environmental echo.
Explanation
This is a critical, game-wide acoustic bug. The environmental reverb and spatial audio systems are completely disabled across all maps and characters. All audio cues including footsteps, survivor screams, and environmental interactions play as flat, dry signals without any spatial depth or environmental processing.
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