Bug: Ultrawide Display Fog Effects Malfunction in Dead by Daylight
173 °C
Bug #6687
Ultrawide Display Fog Effects Malfunction in Dead by Daylight
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on August 31, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Fog behaves erratically when running game on Ultra Widescreen.
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| Expected Result: |
Fog should behave normally.
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
I am playing on an Odyssey G95SC, at 240Hz on an RTX 5090. This issue has been happening since before I upgraded my Graphics Card, so it is not a hardware issue. Attached image was resized a bit to comply with file size restrictions. Video attached was sized to only record the portion of the screen that is used during gameplay, because even on an ultrawide display, the game restricts you to 16:9 during gameplay (not on the menus, however). The monitor can run on a simulated 16:9 mode, where it restricts itself to that aspect ratio artificially. When running in this mode, this bug does not happen. This has been happening for a substantial amount of time, it's not a new thing (I do not recall how many patches this has been live, but it's existed for at least 2 years). This issue is present as both killer and survivor, and also applies to the Fog Clouds from Fog Vials. Fog effects on the main menu do NOT trigger this bug.
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Steps to Reproduce
- Using NVIDIA RTX Family Graphics Card, run Dead By Daylight.
- On a 5120x1440 Monitor, with the game set to that resolution, play a match.
- The fog will behave erratically as you look around. This is measurably more noticeable in maps with a lot of environmental fog effects, or when using the Murky Reagent Offering.
Explanation
When playing on Ultrawide Displays (32:9 - 5120x1440p), fog effects are bugged, appearing to have shining sections, blurred sections, light-emitting sections and clear section.s
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