Bug: Vigil still affects other status effects other than Exhausted Post-10.1.1 Nerf
190 °C
Bug #6738
Vigil still affects other status effects other than Exhausted Post-10.1.1 Nerf
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on September 1, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Vigil affects Blindness, Broken, Exhausted, Exposed, Hemorrhage, Hindered, Mangled, and Oblivious
|
| Expected Result: |
Vigil affects Exhausted
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
In the attached video I demonstrate several status effects still being affected by Vigil, including Hindered from Knock Out, Blindness from Mindbreaker, Oblivious from Hysteria, and a couple of other addons. The easiest one to tell is Mindbreaker where exhausted should be affected but the blindness shouldn't be meaning they should have different durations but they are still both shortened instead. Note Knock Out lasts 3.8s instead of 5s, Mindbreaker blindness lasts 3.8s instead of 5s, Hysteria lasts 30.8s instead of 40s, Kavanagh's Last Breath lasts 46.1s instead of 60s, and Fragile Wheeze lasts 53.8s instead of 70s.
|
Steps to Reproduce
- Equip Vigil
- Gain any status effect that used to be affected by Vigil and was intended to be removed in 10.1.1
- Vigil still affects that status effect
Explanation
Vigil still affects other status effects other than Exhausted after 10.1.1 nerf
Watchers
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You need to join this project to comment on issues.
Join Project