Bug: Vigil still affects other status effects other than Exhausted Post-10.1.1 Nerf
190 °C
Bug #6738

Vigil still affects other status effects other than Exhausted Post-10.1.1 Nerf

Status: Open
Priority:
High
Added by: Anonymous on September 1, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
Vigil affects Blindness, Broken, Exhausted, Exposed, Hemorrhage, Hindered, Mangled, and Oblivious
Expected Result:
Vigil affects Exhausted
Severity:
Major
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
In the attached video I demonstrate several status effects still being affected by Vigil, including Hindered from Knock Out, Blindness from Mindbreaker, Oblivious from Hysteria, and a couple of other addons. The easiest one to tell is Mindbreaker where exhausted should be affected but the blindness shouldn't be meaning they should have different durations but they are still both shortened instead. Note Knock Out lasts 3.8s instead of 5s, Mindbreaker blindness lasts 3.8s instead of 5s, Hysteria lasts 30.8s instead of 40s, Kavanagh's Last Breath lasts 46.1s instead of 60s, and Fragile Wheeze lasts 53.8s instead of 70s.

Steps to Reproduce

  1. Equip Vigil
  2. Gain any status effect that used to be affected by Vigil and was intended to be removed in 10.1.1
  3. Vigil still affects that status effect

Explanation

Vigil still affects other status effects other than Exhausted after 10.1.1 nerf

Watchers

Screenshots

None

Video Clips
Anonymous 14h 0
Log Files

None

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