Bug: Camera POV Collision Issue During Wesker's Hook Animation in Dead by Daylight
159 °C
Bug #6754
Camera POV Collision Issue During Wesker's Hook Animation in Dead by Daylight
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on September 1, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Camera collision with hooked character
|
| Expected Result: |
No camera movement into the other hooked charachter
|
| Severity: |
Minor
|
| Reproducibility: |
Frequently
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Only the first hook during this specific match had a normal hooking animation!
|
Steps to Reproduce
- Load up as Wesker in any map
- Down a survivor and pick them up (infection status does not matter)
- Put them on a hook
- You will now see that the camera POV collides with the base of the hooked survivor
Explanation
Since 10.1.0 there's been a visual bug on The Mastermind (Wesker) pertaining to his hook animation. Regardless of skin, map or infection state, 90% of the timer your killer POV gets suctioned into the base of the survivor being hooked.
Although this is a relatively minor bug, it impacts your play-style ever so slightly, not being able to have your full killer POV available.
Attached videos that will depict the issue well accompanied with log files.
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