Bug: Character Respawns in Selection Menu After Exiting Quest/Archive Window
Bug #6864
Character Respawns in Selection Menu After Exiting Quest/Archive Window
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on September 3, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Killer/survivor gets respawned
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| Expected Result: |
Killer/survivor does not really need to be respawned
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
I just noticed this and in reality the respawning just makes it look worse than just let it continue where it was as its clearly running while you are looking the Quest or Archive section. You can see in the video how the character gets repsawned but when checking the Shrine it does not so I would agree how it works with the Shrine looks way better that how it works with Quest and Archive sections.
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Steps to Reproduce
- Chose to play killer/survivor
- Open either Quest or Achive using the buttons on the side
- Close the Quest or Achive window
- Obsere that the killer/survivor gets respawned
Explanation
Character gets respawned in the selection menu when exiting quest window. Noticed this and don't really know why this is a thing as you can hear the killer continuing the animation anyway and making the sounds. This also happens with Archive window but in that one the sound is overwriten as there is that hum sound in the achive window. When exiting that one too the character respawns but you can clearly see that it was still going on the motions in the background. So I don't really know why the respawn is needed it just makes it look janky for no apparent reason.