Bug: Audio cue inconsistency during killer chase in Forgotten Ruins
Bug #6909
Audio cue inconsistency during killer chase in Forgotten Ruins
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on September 4, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
10.1.1
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
I was oblivious from Hex: Fortune's Fool as survivor on Forgotten Ruins. I had the killer's chase theme playing while in chase until it suddenly stopped even though the killer was still in chase. I also think I had the killer's terror radius throughout the entire game even though I was oblivious for most of it. I don't know how or why it happened, but I was playing Yunjin with the perks Alert, Bond, Kindred and We'll Make It against a Trapper if that might have anything to do with it
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Screenshots
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Log Files
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