Bug: Multiple Gameplay Mechanics Malfunction During Match
Bug #6952
Multiple Gameplay Mechanics Malfunction During Match
| Status: | Open |
| Priority: |
Critical |
| Added by: | Anonymous on September 5, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Unable to do anything but move around the map, unless stunned, then you are trapped in place.
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| Expected Result: |
To be able to use killer power, break doors/generators, be able to M1 attack, and be able to vault and open lockers.
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| Severity: |
Major
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| Reproducibility: |
Once
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| Platform: |
Steam
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| Additional Notes & Comments: |
When I got stunned by Head On I do not think the animation of me being stunned occurred. I do not remember for certain so I am putting it in the additional notes.
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Steps to Reproduce
No steps to reproduce
Explanation
I was trying to play The Judgement, I loaded into a match and the map was Crotus Prenn Asylum, Father Campbell's Chapel. My perks were (left to right) Lethal Pursuer, Deerstalker, Call Of Brine, and A Nurse's Calling. All at tier 3. My add-ons were (left to right) Aurora's Telereceptor and Blindfold Of The Devoted. The moment I was able to move around I knew something was wrong because Lethal Pursuer was not indicated as active and I did not see the auras of any survivors. Then when I tried to use Divine Light the beam did not appear for me and I could not longer disengage the animation, I released the button input but my hand's animation did not change. I was able to walk around just fine. I was also unable to kick any gens, open lockers, break doors, vault things, and do a normal M1. At one point I got stunned by a survivor with Head On on purpose hoping that would fix it but instead I became unable to move my camera or character for the rest of the game until every gen was done and all the survivors escaped. At one point Lethal Pursuer activated during the Endgame Collapse like the match had just started.