Bug: Xenomorph Tunnels Spawn on Opposite Floors of Generators
178 °C
Bug #7034
Xenomorph Tunnels Spawn on Opposite Floors of Generators
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on September 7, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Tunnel spawning on the opposite floor as the generator its linked to.
|
| Expected Result: |
Tunnel spawning on the same floor as the generator its linked to.
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Xenomorph isnt a popular killer, however it deserves to have this issue fixed regardless.
|
Steps to Reproduce
- Select Xenomorph as killer.
- Select RPD/Midwich/Game as the map.
- Observe tunnels on opposite floor of generators.
- Repeat multiple times - this can happen to just one tunnel or multiple.
Explanation
Xenomorph tunnels that are linked to generators can spawn on opposite floors. While this is limited to maps with more than 1 floor, it is a major issue when the map is chosen. For Xenomorph, being able to use these tunnels to quickly patrol generators is a major part of its power. However, when the tunnels and generators are on opposite floors, the tunnels become almost useless to use. When you load into these maps, you are put into a significant disadvantage immediately.
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