Bug: Michonne's 'What We Become' Cape Stiffness Issue
This issue
is a
duplicate of #720 Characters' Clothing Physics Malfunction Post-Launch.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
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Michonne's 'What We Become' Cape Stiffness Issue
| Status: | Duplicate |
| Added by: |
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| Reported for: | |
| Actual Result: |
Cap barley moves and looks as if it’s extremely heavy
|
| Expected Result: |
Should flow in the wind when running like it used to
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| Severity: |
Cosmetic
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| Reproducibility: |
Always
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| Platform: |
Playstation 5
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| Additional Notes & Comments: |
It’s very distracting in game and makes me not want to use the outfit at all. Since it’s a set I can’t use any of the other pieces either so it feels like a waste of money, especially since it had extremely good physics when the skin and chapter first launched
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Steps to Reproduce
No steps to reproduce
Explanation
Michonnes cape on her very rare ‘what we become’ outfit has changed since release. It’s now extremely stiff and barely moves at all in-game when it used to flow in the wind and looked brilliant.
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