Bug: Characters' Clothing Physics Malfunction Post-Launch
136 °C
Bug #720
Characters' Clothing Physics Malfunction Post-Launch
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
9.4.0 PTB
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
Not set
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Equip cosmetic
- View the ugly awful physics, in game or out
Explanation
Michonne, Alucard, and nearly every applicable survivor has had their hair, and cloth physics (Specifically on Alucards cape, and Michonnes cape) neutered. At launch, they did not have amazing physics, but they actually moved and flowed. Now they are like stiff planks of wood on your back. This is genuinely an awful change POST LAUNCH after they had been obtained because of how well the physics are, and this is a quite upsetting change/bug.
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